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Grounded: Making The Last of Us

A feature-length exploration of the game's creation, and a love letter to the trials of exploring new territory. There are no road maps or guide books for creating a new world. The only way through is to fail—over and over again. This is the story of how a team of artists, musicians, programmers, writers, actors, filmmakers, playtesters, and a lonely UI designer—came together and pushed each other to build something larger than themselves.

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Grounded: Making The Last of Us

June 14, 2013
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Crew (16)

Directing

Writing

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Production

Sound

Art

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Camera

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Costume & Make-Up

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Crew

Ryan O'Donnell
Cinematography
Jason Bertrand
Cinematography
Cesar Quintero
Cinematography
Jeffrey Keith Negus
Cinematography

Editing

Lighting

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Visual Effects

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