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How to Make a Monster

Video game developer Clayton Software enlists the talents of a misfit group of programmers to develop the scariest computer combat game: EVILUTION. With four weeks to bring the game to market and a million-dollar bonus on the line, they utilize a telemetry suit to render a 3-D version of the onscreen player. But when a power surge gives the hard drive a mind of its own, the suit comes to life to play the game for real and the programming team find themselves in the middle of a chilling virtual nightmare beyond their wildest imagination.

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How to Make a Monster

October 14, 2001
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Cast (10)

Crew (12)

Directing

George Huang
Director

Writing

Production

Sound

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Art

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Camera

Steven Finestone
Director of Photography
Billy Beaird
Dolly Grip
C. Shipley
Best Boy Grip
Chuck Zlotnick
Still Photographer
Bruce Swift
Key Grip
Paul Janossy
First Assistant Camera
Ron Veto
Steadicam Operator

Costume & Make-Up

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Crew

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Editing

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Lighting

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Visual Effects

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