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Doom: Every Console Port Tested and Analysed! - S2.E14
id software's Doom played a key part in gaming's transition from two to three dimensions, and its legacy of technical innovation continues to this day. John explores its origins on the PC before comparing and contrasting this against every official console conversion. There's a lot of ground to cover so buckle up for the longest episode of DF Retro yet.
Doom: Every Console Port Tested and Analysed! - S2.E14
September 17, 2017
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